Friday, January 4, 2013
LIGHTWAVE & ARNOLD
LWtoA IPR new functions from juanjgon on Vimeo.
LWtoA stereo rendering workflow from juanjgon on Vimeo.
Juan J. Gonzalez at Lightwave Newtek Forums:
Maybe some of you have seen a video that I have made about animated mandelbulbs that use Lightwave 11 as host app and Arnold as render engine. I want to say that yes, this video was rendered with Arndol using my own Arnold plugin, a project that I call LWtoA. I want to add some facts about it ...
- LWtoA is a custom plugin that integrate Arnold seamless inside Layout 11, with near all features suported by Arnold, including for example interactive rendering, all Arnold shading nodes, all Arnold lights, etc. The plugin is near to be features complete, and it is also near to be as complete as oficial Solid Angle plugin for Maya or Softtimage.
- LWtoA is a personal project, it is not developed by Solid Angle and they don't support it. Of course Solid Angle team is aware about the project, but LWtoA is a personal project not designed by Solid Angle. Please don't ask them about this project.
- LWtoA is not going to be available at the moment. It is going to be available when Arnold leaves the closed beta state, and of course at this point it will need a long beta testing stage. As you know Arnold is currently only available for big studios.
Have fun and feel free to ask any question about LWtoA ... remember that Arnold is in closed beta under NDA and I can't talk about any details of engine itself
Juan J Gonzalez en los foros de LW de Newtek comenta sus pruebas con Arnold en LW. Por supuesto no está disponible para testar pero es un ejemplo de qué se puede conseguir con LW y Arnold :)